Pandemic Legacy Win and Loss


Justin, Halen, and Evan played the 2nd game set in June and the 1st game set in July on November 19th, 2016.  Justin played using a military unit with the ability to get rid of faded figures. After losing the quarantine expert last game, Justin’s military unit was necessary slow down the spread of the disease with quarantines and removing faded figures with his special ability.  Justin took care of this untreatable problem while Halen as the dispatcher and Evan as the medic dealt with the other diseases.  Halen had the ability to use cards for travel without having to discard them which was very useful.  She also had a relationship with the military unit played by Justin which gave an advantage for sharing information and finding cures more easily.  Evan’s doctor was able to predict the spread of diseases and treat disease outbreaks more easily.

Unfortunately, the game set in June ended in a loss because there were too many outbreaks in a short time between cities with faded figures.  The players were focused on finding a cure and let the faded figures get out of control quickly.  The one good point of the June loss was the addition of another military base which allowed the players to move around the globe more easily.


June was a loss, but the players were able to get a win in July the first time around.  There was a new option to search for another strong character as another objective, but the players just focused on curing 3 diseases (mandatory for a win) and the quarantine objective.  Three objectives were needed to win, but one of those was having 1 military base in each of the 6 areas.  That was already complete from the beginning and was one less thing to think about.  The strategy was effective this time around.  Nothing got out of control.  Another research center was also added to give more options for curing diseases and more starting positions for the beginning of a game.


The 3 completed objectives were eradicate at least 1 disease (yellow eradicated by the medic), have a military base in each of the 6 major regions of the world (already complete, actually have 7), and discover cures to the 3 normal diseases (mandatory objective).  We didn’t complete the search, but that may be possible in a future game.


Justin was able to keep the faded figures in check and share information with Halen with their characters’ special relationship.  Evan was mostly just playing clean up.  The 2 upgrades the players chose were keeping the research center (after losing Atlanta and having 1 in the middle of the faded figure area not really accessible for most players).  Justin’s character also gained 2 upgrades in the 2 games.  He got Local Pressure and Paramilitary Escort upgrades shown in the picture below.  Both make dealing with faded figures more possible.


All Manners of Codenames in the Mix

There are 2 new versions of Codenames to play around with.  Codenames: Pictures is what it sounds like.  It uses black and white pictures with mixed imagery instead of words the rest of the rules remain the same.  The other new version is Codenames: Deep Undercover.  That one uses words but ones that are commonly used in euphemisms and more adult innuendo.  All versions of Codenames seem simple enough, but each can be enjoyed on its own anytime or mixed and matched in a single game.  There will actually be a Codenames Tournament to raise money for the Yangsan Orphanage with copies of the game as prizes.


We had games of all of the above on Saturday, October 29th for the game day hosted by Bruce and Ginger in their fine apartment.  The first game of Codenames started out with Deep Undercover for a round then changed to a mix of original Codenames and Codenames: Pictures.  Katie and Aaren won 2 rounds to Justin and Halen’s 1 round.  The last round finished with the assassin coming out.


Another group played Codenames starting with 4 rounds of Deep Undercover.  The team of Jeremy, Daniel, and Jenna were practicing for the tournament versus a team including Matt, Justyna, Ksenia, and Evan.  The practicing team won 3 rounds to 1, but each round was pretty close.  It also ended up being educational for some unfamiliar with English innuendo.


The same groups played once more using Pictures.  The rounds continued to be quite close.  Out of 3 rounds team Ksenia, Justyna, Evan, and Matt won 2 over the practicing team of Jeremy, Jenna, and Daniel.


I will also mention a game of Thurn and Taxis Power and Glory here.  Halen, Aaren, Katie, and Justin played with Halen winning.  Halen got 23 points to win.


While Codenames took up a lot of time and attention, the big long game of the day  was Dead of Winter: A Crossroads Game.  Bruce, Ginger, Ronnie, Kate, and Jef all played for the first time.  It is Evan’s game, but he was playing Codenames so was only able to advise while the group attempted to learn and play the game.  The final result was quite close, but the Box won.  The mission was to kill a certain number of zombies in 5 rounds, and they fell one short.  There was also an attempted betrayal by Ginger as her secret mission was to help the downfall of the group. However, she was also unsuccessful.  There were no winners here as is the case in most zombie movies.  Appropriate.



July 16th, 2016 Game Day: Miscellaneous Practice/Short/Filler Games

There were a lot of little fillers between big games with no real score to record but some challenges and fun worth mentioning for this game day.

There were some rounds of Concept with no final result starting with just Aaren, Justin, Evan, and Jeremy G then later including Daniel and Jenna to start the day of games.  Almost no success, but I think before we finished Jenna, Aaren, and Justin finally had 2 points to Daniel, Evan, and Jeremy G’s one point.  Not a full game but some challenging communication.

There were some learning games of Tichu with Katie, Justyna, Ksenia, and Ginger followed by a second learning game with for Justyna and Ksenia but paired with Halen and Justin.  There are no results to record but good games anyway.

2016-07-16 21.14.26

There was some Codenames using Dixit cards successfully for 2 rounds.  Justin gave clues with pictures and Jenna as well.  We played with no teams against the Box at that point with Evan, Jeremy G, and Daniel as well. Later they switched to words for a single round of team play Evan and Daniel versus Jenna and Jeremy G before Evan had to return to his wife and daughter.  Evan and Daniel beat Jenna and Jeremy G in that round by a narrow margin and some risky calls.

One round of Spyfall was also played in which Ronnie revealed herself as the spy before she could be caught but failed to guess the location leading to a win by Aaren, Kate, Emy, Daniel, Jeremy G, and Jenna.  However, it was a single round.

Finally, Halen, Justin, Daniel, Jenna, and Aaren played some rounds of Mafia de Cuba. An enjoyable but short game with no results to record. The last game of the night when all the other players had left.



2016-06-25 16.48.34Katie taught this cooperative game to Ronnie, Emmy, and Kate.  This was Emmy and Kate’s first time joining the group.  This group also started out with a win against the box.  They played an intro game with 4 epidemics in the deck.  They didn’t wipe out any diseases in the process but did cure all 4 of them.

Pandemic Legacy

2016-05-21-23.13.54A hard fought battle for the first game set in June but a loss to the Box once again.  This loss tragically saw the first death of a player character.  We lost Jackie Brown the quarantine expert as she got 2 more scars during this single game.  She got one by starting a turn in a city with a faded person (the result of an untreatable disease that can only be quarantined).  The 2nd scar came from being in a city in the middle of an outbreak.  This 2nd scar would be the 3rd for the character total as she already had 1.  The end result was losing the game by having too many outbreaks and the death of Jackie Brown. The only good result is that next game our funding goes back up to 6, and that we now have 6 military bases at the start of the game giving us one less task to complete in game.



The Grizzled

The 2nd attempt and desire for a third, but we decided not to continue.  This time we lost due to having too many traumas in front of one player.  Hard knocks built up on more than one player and couldn’t be removed in time by support.

The Grizzled

This cooperative game is as addictive as it is difficult.  It leaves one wanting to try again and win this time, but that didn’t happen April 30th, 2016.  We played 2 games and lost both.  The first game ended by depleting the cards covering the gravestone.  Winning must be possible! The question is how much suffering can these characters go through, and how many wins do we give the box before giving up?

Pandemic Legacy

Finally a win. The end of May brought an end to the losing streak that started in April with the addition of the faded disease carriers. There is now a way to fight them using the new character Mark “the Yurinator” Jackson, and we had enough funding and the strategy to succeed completing 3 objectives.  We cured 3 diseases, eradicated 1, and set up military bases in each of the 6 regions. Hopefully, that continues in the next games. This game was won by Justin, Halen, and visiting player Yuriy on March 24th, 2016.


Pandemic Legacy

12999461_10156956851180713_1257517408_oAnother loss but more hope for the next game. Funding goes up to 6, and there is a new character to help take care of the faded disease carriers. If we can’t win this next game, we have to open a special box. This game happened March 19th with visiting player Yuriy who got his own character set up…

Pandemic Legacy

2016-03-12-21.40.51The 2nd game we still could not even start to meet objectives because the zombies spread too quickly. We lost this 2nd in the April storyline due to too many outbreaks. Leading to the destruction of the CDC research station and other rioting cities as well as some mental scarring for players who were trying to control the spread of the new zombie like disease condition. This disease seems uncontrollable at this point. We will have to see if May gives some new way of fighting and winning again. The only good thing is that we can get some of our funding increased and have better abilities to help in the next game. It seems winning too many times in a row can lead to severe disadvantages as well. Before April, we had only lost 1 game which meant we got some win bonuses but also lost funding. We had the same players this second game played March 12, 2016.
2016-03-12-22.03.05 2016-03-12-21.40.03