(3.75 out of 5 rockets)
A card driven engine building area control game for 2-4 players. This game has a similar feeling to San Juan where you are building cards into your tableau to increase your engine capabilities and getting rid of card that don’t. It’s addition of a board makes things even more interesting. The choice of where to build is not always evident, and that creates interesting decisions. Choosing which cards to get rid of in order to draw cards that more finely turn your engine makes it even more challenging because giving up semi-good cards will likely increase your chances of drawing that one card type that you need to score a lot of points.
Plays well at all player counts but just like most games that I enjoy, the two player count is excellent and recommended because there can be a lot of down time with more players while waiting for people to decide which cards to play and which cards to discard. Although with more experience that time might decrease in a 3 or 4 person game.
Anthony and Mary showed up to the May game day just as other games were starting. Evan decided to join them and play Deus. This was Anthony and Mary’s game but their first time playing with 3. It was also Evan’s first time playing. It was an enjoyable game with easy to learn rules. The actual gods’ named didn’t seem too important to the theme compared to the types of buildings. We never mentioned the gods names once while sacrificing cards to them. Anthony won with 106 points as he got some really good cards working together to build points. Mary got 75 and Evan 71.
The game of sacrificing cards to Gods in order to build up control on the hexagonal map and victory points for the end. There are 6 card colors that work for 5 different gods (red-Mars, blue-Neptune, green-Ceres, yellow-Minerva, brown-Vesta, and purple-Jupiter which acts as a wild) and different building types (blue-maritime, green-production, yellow-scientific, brown-civil, red-military, and purple-temple). The game is won by having the most victory points. 2-4 players. 60-90 minutes.