February 11th Part Two

We turned to longer and more serious gaming next with Jeremy’s Tyrants of the Underdark and A Feast for Odin. There was still space for some light games however with Codenames, Boss Monster, and Justyna’s copy of King of Tokyo.

We played Tyrants of the Underdark with Jeremy introducing the game to 5 new players. It is a 4 player deck building and area control game in the DnD world using the Drow or dark elves  battling and building up forces.  Mia and James were pretty new to games, so Mia teamed up with Jenna, and James teamed up with Sam who ended up leaving midway through the game leaving just James. Evan and Jeremy played individually.  It was a quick somewhat low scoring game as James was able to bring his forces to the board using good deployment cards. Once his troops were all in play the game ended quickly, and we added up the scores with Jenna and Mia taking the win with 96 points followed closely by the other players except for the cursed teacher of the game.

I didn’t get any pictures of Codenames, Boss Monster, or King of Tokyo.  Codenames went for 3 rounds with teams of 3 on 3.  Justyna, Sarah, and Changyeon versus Tricia, Katie, and Injae.  Tricia, Katie, and Injae won the first round of play, but Justyna, Sarah, and Changyeon one the next 2 rounds showing great teamwork.

Boss Monster came with Anthony T I think. The game is about making a dungeon that will attract and kill off more heroes before the other monsters. The first player to 10 kills without death by wounds is the winner. This time Emy won with 10 souls versus Ronnie, Anthony, and Kate.

King of Tokyo hit the table with Justyna, Sarah, Injae, Tricia, and Changyeon playing.  Justyna ended up winning I think by knocking everyone else out, but I am not sure of that.

Justin showed Ronnie and Daniel how to play A Feast for Odin. Both of them were quite keen on the Odin theme. It was their first time playing a heavy Worker Placement game with a lot of choices. This game in particular gives player around 60 choices at the start of the round. Justin stuck around and gave strategy tips for them. Daniel took the win but Ronnie wasn’t too far behind.

The final games of the night were Betrayal at House on the Hill and Pandemic Iberia.  Betrayal for one looked to be a very entertaining story of aliens and synchronized swimming.  The players were a team of Injae and Justyna, Anthony, Sarah, Emy, Katie, and Kate.


The players were locked in a house and had to attempt many skills to get out.  After many attempts at the tricks they failed to escape.  One particular task was synchronized swimming somehow. Injae/Justyna ended up being the betrayer character who was Doctor Frank N. Sense’s assistant.  They summoned monsters to make completing tasks and skills more difficult for the other players, and time ran out. The house turned into a big rocket and flew to another planet where aliens did strange experiments on all of them.  The end.

The last game at Swan Valley was Pandemic Iberia with Evan, Anthony, Sara and Justin. Other players had taken off at that point for dinner.  The game has different roles from the original Pandemic based on new mechanics appropriate to the earlier time period. Rail laying is essential in moving around the board even as the map is so much smaller.  Players can also move over water.  Another possible move is purifying water in order to hold off infection for a quadrant of the board.   There was an early misplay on the first turn that caused an outbreak which might have cost the the game. Play continued intelligently and strategically after that with good cooperation.  However, the last epidemic came, and though the players were on the verge of winning on the very next turn, the cards drawn created several more outbreaks which ended the game in a loss. All in all, there were some great strategic moves despite the lack of success. These ideas will help players make better decisions the next time. Such a tight game!

Such a great day of games! See everyone next time!

Boss Monster

A  dungeon building card game for 2 to 4 players in 20 minutes.  Build up your bosses dungeons to destroy more heroes that dare to come your way.  Each card has different kinds of enemies to create difficulties for heroes, but heroes also come in many varieties of strength, skill, and number to test your dungeon.  Get rid of 10 heroes first to win, but lose if too many heroes get through and wound your boss 5 times.

More info.